动漫 (亚岗昆学院)

亚岗昆学院

专业简介

通过表演和讲故事将您的绘画技巧变为现实

三年制动漫专业为安省高等教育文凭,旨在培养学生在全球人才紧缺行业-动漫产业就业所需的技能。

作为加拿大最佳动漫课程之一的亚岗昆学院动漫专业,该专业学生上课实践使用的软件是与好莱坞同步的专业设计软件,授课老师多为行业精英,来自以下工作室, 如:

  • 迪士尼
  • 索尼影像
  • Mercury 影业
  • Jam Filled 娱乐
  • Atomic Cartoons
  • 华纳兄弟动画公司
  • Corus (Nelvana)
  • Pip
  • Kratts
  • Ubisoft

他们指导学生通过绘画来表达想法,并以视觉的方式呈现出来,学会观察动态图像这些动漫制作者必备的技能,同时确保动画创作真实并符合行业标准。

课程注重布局、空间和角色设计,姿势绘画和裸体模型的解剖研究,突出表演为基础的动漫角色设计。近年来,该专业学生已逐步成长为动漫行业的领导者,杰出校友有漫威的漫画家Nick Bradshaw、迪士尼动画主管Trent Correy等。

就业前景

该专业毕业生有很多工作机会,可从事如下工作:动漫制作者、游戏设计师、布局艺术家、地点或人物设计、3D动画制作者,模型制作、背景艺术家、专题片、动画片或广告制作等。

课程

动画写生 I

写生是动画创造的一项基本技能。 通过使用模型,向学生介绍视力测量技术和手势绘图。 重点是保持比例、透视以及培养可应用于动画过程的良好绘画技巧。 警告:我们所有的人体素描课程都使用裸体模特。

动画设计Ⅰ

动画设计涉及动画角色与环境之交互,无论是在家中还是戶外森林。 透视的使用在这些位置设计的创建中起着重要作用。 向学生介绍动画制作的布局和设计。 学生將学习透视图和结构化绘图的基础知识和历史。 其他知识包括如何获取研究材料和镜头构图。

动画实践与原理 I

The animation industry now relies on multiple tools in the production process. Students learn the principles of animation and how to apply them to classical, 3D and 2D tradigital animation assignments. Students explore the interfaces, controls and general techniques of multiple software programs in the creation of animated projects.

环境和视觉问题研究 I

设计的人体工程学和通过现实世界观察对美学的理解是动画师的基本技能。 学生通过创意过程探索设计的基础。 通过个人和小组研究,学生利用创造力、想象力和视觉传达想法的能力来解决问题。

动画绘图一

Animation drawing is the backbone of the industry. Using mostly traditional drawing techniques, complemented by 2D tradigital, students apply the basic principles of animation and drawing through simple, object-oriented assignments. Focus is on the fundamentals of timing, spacing and the `cartoon’ physics of motion.

沟通与交流 1

无论学科或研究领域如何,沟通能力仍然是雇主要求的一项基本技能。 采用实用的、以职业为导向的方法,使学生专注于满足有效沟通。 讲座、练习和独立学习的相互结合,学生通过练习写作、口语、阅读、听力、查找和记录信息,以及使用技巧进行专业沟通从而发展和加强沟通技巧,有助于在教育和工作环境中取得成功 。

动画写生 II

Animated sequences are created by caricaturing the movements of real human bodies. Students hone their sight measurement and gesture drawing skills. Landmarks of the human form are explored through the study of human anatomy. The identification and comprehension of the body’s muscles and bones allows students to create drawings that show a sense of accuracy and solidity of form. Warning: Nude models are used in all of our life drawing classes.

动画设计二

A good layout artist is able to evoke an emotional response from their audience. Students create more advanced layouts that include a firmer grasp of perspective drawing. Topics such as ellipses and exterior layouts are studied. Students work on storytelling by creating an exterior forest layout and an interior front hall with a stair case, which focuses on inclined planes.

动画实践与原理 II

Students investigate character movement by applying the basic principles of animation to more complex animated movements such as shifting weight and walks. Topics include squash and stretch, anticipation, follow-through and overlapping action, and appealing motion. Students study all aspects of animation using traditional and 2D tradigital tools.

动画绘画二

Students learn to develop the principles of animation to a higher level. Studies include animation of more complex actions. Body mechanics and action analysis are emphasized to raise students’ observation skills and understanding of complex movement. Traditional and 2D tradigital tools are utilized.

角色设计一

Designing characters with appeal, originality and emotion is a critical skill of a good character designer. By exploring different character designs and styles, students gain insight into the construction and structure of character design. Silhouetting, posing, acting, as well as creating character rotations elevate students’ drawing skills.

设计思维

Human-centred approaches are among the best methods of generating innovative solutions for people at work, at home or within your community. Design thinking is a user-centred method of creative problem solving applicable any time you need to generate new ideas. It is about embracing mindset shifts and tackling problems from the user’s perspective. Students learn the five-step process while involving the user each step of the way. Through research discussions and analysis, students work, first independently, then with a team, to emphasize with their users, define a problem, and then ideate, prototype and test an original solution that places people at the heart of a challenge.

动画剧本创作

Students are introduced to the basic concepts of screen writing. Students analyze animated and live-action stories to determine the characteristics of effective screenplays. Students also write their own eleven-minute screenplay featuring original, animated characters.

动画写生 III

Illustration of three-dimensional drawing involves the utilization of shading. By using simple lighting techniques, students add light and shadow to the surface planes of the body. Gesture drawing is further developed, along with an exploration of muscles in motion through a series of movement exercises. Warning: Nude models are used in all of our life drawing classes.

动画设计三

The ability to draw an environment from any angle is a skill needed by any good layout artist. Students use three-point perspective and employ a variety of camera angles in their layouts. Storytelling in design takes the forefront as students work on a room with personality assignment.

角色动画一

Pantomime acting is an integral part of animation. It allows the audience to “instantly read/know” what motivates a character’s actions. Students make a character appear to think and make decisions based on external forces or internal motivations. Important animation building blocks, such as timing, moving holds, posing, staging, beats/phrasing, appeal, personality, solid drawing, simplification of form and the use of straights against curves are explored. Active participation in the Ottawa International Animation Festival is recommended to all students.

3D动画一

The computer has become the standard viable tool in the creation of animated features. Using the Maya interface, students apply the fundamentals of animation through simple exercises that include the bouncing ball, a blade of grass and a pendulum. Focus is on the application of the principles of animation, such as squash and stretch, timing and motion, anticipation, acting, reacting, follow-through and overlapping action, slow in and slow out, exaggeration, secondary action and appeal. Students recognize the art of lighting, rendering and modelling as a key component of animation, by discussing three-point lighting, basic modelling and the application of rendering techniques.

 

动画设计四

For the purposes of performance, animators need guides to create consistency of characters in different views, along with a range of emotions. These guides are called “model packs.” Students can choose to work on character design or layouts. Students focus on character design model sheets (rotations/turnarounds) and explore location designs. Layout students work on pan backgrounds.

角色动画二

How an animated character delivers a line of dialogue is as important as why. The emphasis is on sound, lip sync and dialogue acting involving body and facial expressions. Through a series of exercises that begin with character animation syncing up with sound, students learn body and facial acting and how to make a character talk. Focus is on strong story-telling poses, accurate mouth shapes and proper facial expressions.

动画写生 IV

When animating a scene, animators start planning their action by creating thumbnail drawings. These drawings are quick gesture sketches of the motion they are going to animate. Students create thumbnail drawings of the human form in motion through the use of “flipping” technique. The study of anatomy and gesture techniques are continued and refined. Focus is also on more advanced shading skills. Warning: Nude models are used in all of our life drawing classes.

3D动画二

Students begin to explore character locomotion. Exercises include walks, runs, acting and reacting. Focus is on the understanding of balance and weight of a character, beats/phrasing, as well as how and why a character anticipates a move. Students understand the clarity of design, shape variation and the value of structured characters in design. Focus is on strong shape association relative to character personality and basic rigging techniques, including placement of skeleton, joint hierarchy, forward and inverse kinematics and constraints.

通识教育选修课

请访问通识教育选修网站,了解有关如何选择这些课程的详细信息。

学生从一组通识教育选修课中选择一门课程,满足以下五个主题要求之一:社会艺术、公民生活、社会和文化理解、个人理解以及科学和技术。

 

写生V

Drawing figures is enhanced by the practice of observational skills. Topics include tonal drawings, such as how to draw drapery, muscular and skeletal studies of animals and humans, expressive gesture drawing and creating animated drawings through pose association exercises. Mixed media, such as conte and pastels are introduced. Warning: Nude models are used in all of our life drawing classes.

2D数码动画I

Focus is on creating animation utilizing industry standard animation software, such as Toon Boom Harmony. Becoming familiar with posing and animating pre-made rigged characters assist in preparing students for the type of situations they encounter in a studio environment.

独立学习一

This modular-based course allows students to focus their efforts on a particular animation discipline. Students form a plan with their instructors to develop their skills in animation, rigging, layout, storyboarding, special effects or other areas so they can concentrate on developing a portfolio specific to the job they wish to pursue in a studio.

动画手势绘制I

Students are exposed to many aspects of animation through lectures, step-by-step instruction and guest speakers from the animation community. Topics covered include colour theory, advanced timing techniques, storyboarding, rigging, composition, character design, modeling and a wide range of other topics.

Gesture Drawing for Animation I

Gesture drawing is the backbone of the kind of expressive solid drawing that animation requires. Focus is on developing quick dynamic sketching of the human form by analyzing the model and recreating poses with fluid lines. “Pushing the pose” through use of exaggeration and expressing an emotional state are also explored. Warning: Nude models are used in all of our life drawing classes.

写生六

Students hone their life drawing skills through a continued study of expressive gesture and long pose drawing. Emphasis is on professional quality rendering through exercises that focus on rhythm, dynamic drawing and exaggeration. Warning: Nude models are used in all of our life drawing classes.

动画商业研究

Students gain insight into business practices and the principles of operating a small business. The course culminates with the development of an Electronic Press Kit for their short films. The course remains current through the exploration of emerging trends and issues that impact the industry. Guest speakers from a variety of representative businesses are invited to share their experiences and insights with students.

二维数码II

Continuing on what the students learned in 2D Digital 1, students continue to explore 2D digital software with more advanced techniques including augmenting pre-made rigs.

独立研究二

Students continue to develop their skills through learning modules in animation, rigging, layout, storyboarding, special effects or other areas so they can concentrate on developing a portfolio specific to the job they wish to pursue in a studio.

Masterclass II

Students learn many aspects of animation through lectures, step-by-step lessons and guest speakers from animation professionals. Topics covered could include advanced perspective techniques, 3D polish, lighting, acting for animation and a wide range of other topics.

动画手势绘制II

Students continue to learn to develop quick dynamic sketching of the human form to express action and emotion. Warning: Nude models are used in all of our life drawing classes.

录取要求

高中、职高或中专技校毕业,平均成绩不低于65%,要求提供相关课程的成绩。

  • 安大略省中学文凭 (OSSD) 或同等学历。申请者的OSSD 中基础级别类有修读高级英语和/或数学课程,或者证书来自工作中或开放课程的申请人将接受测试,以确定其入学资格; 或者
  • 学术和职业入学(ACE)证书; 或者
  • 普通教育发展(GED)证书; 或者
  • 非适龄学生身份(19 岁或以上,并且在课程开始时没有高中文凭)。 其资格可以通过学术成绩测试来确定,测试费用为 50 元(可能会有变化)。

 

      专业申请资格:

  • 英语12 级(ENG4C 或同等水平)。

提交包含 10-15 个展示艺术能力的作品集。 作品集必须包括正式的生活绘画、透视绘画以及幻想或卡通绘画的样本。 收到您的申请后,我们将发送额外的家庭绘图测试的详细信息。 提交评估的作品样本必须为 8-1/2 x 11。 作品集提交详细信息可在阿冈昆学院附加入学要求中找到 website

课程细节

课程代码 : 1288X01FWO

专业类型 : 高级大专文凭(3年制)

课程长度 : 108 weeks

开学日期

2025 年 1 月
2025 年 5 月
Sep 2025

学费

  • 渥太华校区 $18430  每年加币
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